TETHER
TETHER
Top-down magnet puzzle about thirty small rooms and one tool. You don't carry anything. You don't pick anything up. You pull blocks toward you, and you push blocks away. Every room is built around that limitation.
Learn how the physics behaves, and every room falls into place. Or it doesn't, and you press R and come back with a new idea.
THE ROOMS GET MEAN
The opening rooms only expect you to shove a block somewhere. After that the game adds one idea at a time, and nothing ever gets taken back out again:
GRATING: your magnet works straight through it. Your body doesn't.
GATES & SWITCHES: blocks open doors. You standing on the plate does nothing.
ANCHORS: lock onto a wall plate and the magnet pulls you. Glide across the room, release at the right height.
VOIDS: fall in and the room resets itself for another go.
INSULATORS: glass the magnet won't touch. The only way to move it is with metal.
By the end none of the rooms introduce anything new. They just expect you to put all of it together.
CONTROLS
| WASD / arrows | move |
| Mouse | aim |
| Left click (hold) | pull a block toward you |
| Right click (hold) | push a block away |
| Esc | pause |
| R | restart room |
Runs entirely in your browser — nothing to install. Progress saves automatically.



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